Archive for 'User Experience'
The Innovator’s Prescription
If you are interested in innovation, or are concerned about the condition of our healthcare system, then you will enjoy reading The Innovator’s Prescription by Clayton Christensen, Jerome H. Grossman M.D., and Jason Hwang M.D. If you are interested in innovation and healthcare, you need to click over to Amazon, drive down to your neighborhood [...]
Posted: November 16th, 2009 under Innovation, User Experience.
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The “Little Things” are key to a good experience
A couple of weeks ago I arrived at the Gaylord Palms Resort and Convention Center in Orlando for a conference. I, along with the others in my group, was immediately impressed with the grandeur of the resort.
From the grand entrance and the ornate lobby to huge atrium with a mini everglades including live alligators, [...]
Posted: May 31st, 2008 under Experience Design, User Centered Design, User Experience.
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Hyatt Place
I was in Minneapolis recently for some meetings at a customer’s offices in a suburban area. While there I stayed at the Hyatt Place. It was my first trip to the area, but those I was traveling with had been there before and said that they wanted to stay at the Hyatt [...]
Posted: May 26th, 2008 under Experience Design, User Centered Design, User Experience.
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The Dave Brubeck Experience
Note: I started this post back in October, but never got it posted. Dave Brubeck turned 87 on December 6, 2007.
I had the good fortune to see the Dave Brubeck Quartet in concert last month. For those of you who may not know, Dave Brubeck is one of the legends of Jazz. [...]
Posted: December 8th, 2007 under Experience Design, User Experience.
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Good questions = good design
Good design requires understanding. And true understanding (of customer/user and business needs, constraints, opportunities, etc.) doesn’t just happen. It requires probing, studying, and questioning.
So, when one stops asking questions, for whatever reason, good design becomes much more difficult. Through the years I have repeatedly seen one key reason that people stop asking [...]
Posted: June 19th, 2007 under Experience Design, Interaction Design, User Centered Design, User Experience.
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Helping those who can’t help themselves
Last month I was at MIT for the Campus Preview Weekend for next year’s freshmen. It was a fun weekend packed with seminars, tours, classes, presentations and parties. Of course the focus was on my daughter, not me. But, there still were plenty of things for the parents to do. At [...]
Posted: May 21st, 2007 under Experience Design, User Centered Design, User Experience.
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Thoughts on Design
While testing the beta of the new Interaction Design Association web site (ixda.org) I came across an entry that I had posted in a thread about the commercialization of art/design back in December 2005. A slightly modified version follows.
Design is not a random, spontaneous act. It has purpose — a goal that is trying [...]
Posted: February 15th, 2007 under Experience Design, User Centered Design, User Experience.
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iDesign
Wow! Apple’s announcement of the iPhone sure has generated a lot of buzz. In just a few days I’ve probably seen well over 100 articles, blogs, or posts about the iPhone. What is it about the iPhone that is garnering so much attention? There really isn’t anything new here. I’ve seen [...]
Posted: January 13th, 2007 under Experience Design, Interaction Design, User Centered Design, User Experience.
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What’s the Motivation?
That simple question — what’s the motivation? — is one of the most useful things I learned in college. I was taking a TV directing class and we were learning about using camera moves wisely. The simple, but powerful lesson is this: when contemplating a camera move (or some other effect), stop [...]
Posted: November 28th, 2006 under Experience Design, Interaction Design, User Experience, Web 2.0.
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Just Because You Can, Doesn’t Mean You Should
I’m old enough to remember the first laser printers (and the Apple ImageWriter). Before laser printers typists and computer users didn’t have to worry about what font to use. They generally only had one option (usually Courier). With the advent of laser printers they were free to choose from a number of fonts, and [...]
Posted: November 14th, 2006 under Experience Design, Interaction Design, User Centered Design, User Experience, Web 2.0.
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